‘In July 2013, artist José Parlá painted Nature of Language, a mural commissioned by SNØHETTA and North Carolina State University for the James B. Hunt Library in Raleigh. The library is best known for its architecture and technological integration, including a large robotic book storage and retrieval system which houses most of the university’s engineering, textiles and hard sciences collections.’
Jose Parla’s lettering art in a library. Syncs with concepts I’m throwing around in my Friday night type class.
Found via Graffuturism
It’s interesting how celebrity works.
I’ll often bring up Stephen Fry in the classroom (and mention his incredible Gutenberg documentary for the BBC) but very few students have heard of him. Then I mention Hugh Laurie and House, then draw the connection to Fry and Laurie and – just let things happen.
(I also think Laurie should have played Archer on the Star Trek prequel series, but what do I know)
Designer Matthew Rogers took Fry’s comments on language – which has this wonderful way of evolving – and made it visual (above).
I am currently working on a project where I’m screwing with language for fun. Google Translate is a great video game, no scores or explosions (unless you look them up); but always fascinating results.
Found via Upworthy
Years ago Step By Step was a graphic design magazine that showed complex design solutions in a ‘step by step’ process. So was HOW, which broke out HOW things were designed.
Today we assume computers just design everything. Not true. Not everything.
Pictured is the work of Dmitry Karpov. And at Behance, here is the Step by Step breakdown of HOW they were done.
Found via Designcollector Network
As a side project, Irish graphic designers Mark Shanley and Paddy Treacy turned a bunch of client feedback (the bad kind) into a series of posters. They then put them up for sale and ended raising a bunch of money for charity.
Pictured, a few. More here.
Of course, the goal is always to work with clients that know shit. And are willing to go thru a creative process that leads to the best work imaginable. This usually involves understanding that good logos typically involve letterforms (I’ve heard poster #1 before).
‘So just as we change as we grow up and our bodies, opinions and tastes change. This is Time. This is Life. They are defined by Change. So Change is inevitable, its outside of need or necessity. It just Is.’
The images (and words) are from this wonderful post over at the Alias blog: Why new typefaces? Alias is run by David James and Gareth Hague.
In my opinion/experience, we’ll stop having a need for new typefaces right about the time we stop wanting new music, new food ideas (I’m hooked on detox water right now) and new ways of looking at how we dress ourselves.
Types have personality, just like humans. Take it all away and we become . . . Helvetica. On a Star Trek planet where we all look, think and dress alike.
Type is everywhere. And humans like to mess with shit.
Too many graphic design award competitions award people for being young and full of ideas. What about the rest of us who are OLDER than YOUNG and maybe filled with better ideas?
I think experience and wanting to keep doing NEW is worth something, no?
So you can now be AWESOME too. At any age. Go here.